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Saadat Islam Product & Growth Leader

Product @ TruCare · Beaverton, OR

17+ years.
Four industries.
One long road home.

Saadat Islam Product & Growth Leader

I've led product down a weird, wild route, from mobile games and text messaging to pharma compliance, clinician software, AI voice agents, and now healthcare revenue. In most of those jobs the work was the same. Get a stalled team shipping again, then grow the revenue to show for it. The best software earns its keep and then gets out of your way. That's the kind I like to build.

02 / The study

02 The character study

Who you're traveling with

I'm Saadat Islam. I've run the gamut with product and bear the scars proudly like a badge of honor. I've stopped pretending any of this was a plan. What stayed constant was how I work. I ask a lot of questions, most of them some version of "who is this for." I'd rather ship something small this week than something grand next quarter. I pull the data myself before I ask anyone to explain it to me. And I'll tell you what I actually think, including when it's inconvenient.

Off the clock, I'm a full-time husband, dog dad to Reinhardt and Winston (the two on the bridge out front), and a brand-new girl dad to Clementine. I hack on side projects when the house is quiet, and I call Beaverton, Oregon home. I do my best work with smart people, straight talk, and the room to ship.

What I build forThe people, dogs, and life behind the work.

How I think

01 Tools, not tech theater

Whatever tool gets me the answer fastest.

CS reps and sales folks hear every objection first-hand, so that's where I start. I also vibecoded this whole site, just to feel engineering's pain: GitHub, CI/CD, Vercel deploys, all of it. Miserable, honestly. Worth it, and I have a lot more sympathy for what I ask engineers to do all day. Tech should solve a problem, not impress investors.

02 Question everything

Try hard to prove yourself wrong.

Form a hypothesis, then try hard to prove it wrong. I take every feature down to its core assumption and go after it with whatever will test it: surveys, sales calls, usage data. If the assumption is still standing, we build.

03 Ship to learn

Watch people break the first version.

Ship the dumbest version that works and put it in front of people. The workarounds they invent tell you what to build next. Every good product I've shipped started out embarrassingly simple.

Continue toThe workshop · Selected work

03 / The workshop

04 / The archive

04 The archive

Career

2009 → Now

  1. 2025–NOW

    Product Lead

    TruCare

    Product team of one on an RCM platform built around provider outcomes. Shipping TruIntake, a digital front door for providers, under a simplified premise that if we fix the data coming in, we fix the revenue going out.

  2. 2024–2025

    Director of Product

    Kixie

    Stood up Kixie's first real product function, moved engineering onto agile, and led the AI voice agent built on Kixie's own 100M+ minutes of sales calls.

  3. 2024

    Senior Product Manager

    Redica Systems

    Was the product lead through a microservices migration and shipped AI tools that tied regulatory intelligence to inspection data, so pharma teams could catch compliance risks sooner.

  4. 2021–2024

    Senior Product Manager, Growth

    SimplePractice

    Took NPS from 30 to 65, pushed trial-to-paid up 27%, and saved $88k a year with a well-timed platform migration.

  5. 2018–2021

    Senior Product Manager

    EZ Texting

    Grew signup conversion from 10% to 23%, lifted user conversion 55%, and got the whole company onto agile habits that actually stuck.

  6. 2014–2018

    Building product excellence

    OceanX · Synacor · Outlook Amusements

    Shipped critical APIs, ran digital transformations for big clients, and found $1.12M in monthly revenue buried in the analytics.

    • OceanXProduct Manager · 2017–2018
    • SynacorProduct Manager · 2016–2017
    • Outlook AmusementsProduct Manager · 2014–2016
  7. 2009–2014

    Foundation years

    GameFly Digital · Electronic Arts Mobile

    Where it started. EA and GameFly taught me the craft: how to manage a product, sweat the user experience, and ship games people actually played.

    • GameFly DigitalProduct Manager · 2011–2014
    • Electronic Arts MobileProduct Manager · 2009–2011

2009–2018 · Foundation

GameFly · EA · OceanX

Continue toThe riverside · Contact

05 / The riverside

05 The riverside

Let's talk

Always up for a good conversation about products and AI, especially in healthcare and life sciences. If you're hiring a product leader, or just want to compare notes on something you're working on, email me. I answer.

Beaverton, Oregon

Home sweet home

The real Beaverton, beyond this little fictional town.

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